![]() Customize the colors on your builds, or support development of the game with one of the Skin Packs to truly stand out!ĭive into four sandbox maps. Our deceptively simple build mode lets you snap together blocks intuitively, so you can be up and running in moments… Or you can learn the intricacies of the system and build complex marvels. Your goal is to collect enough parts to rebuild your spaceship and get back home. Collect new parts and use your abilities to build the specialized vehicles needed to reach the corners of the planet be it under water or inside the volcano. Create new vehicles out of the scrap you can find. Build with or against your friends, and see who’s going to blaze the trail towards whatever goal you set for yourselves!Ĭrashed on a mysterious planet your inventiveness and building skills are put to the test. Play alone or up to eight players with drop in / drop out multiplayer game modes on most maps in Trailmakers. With the addition of Camera Blocks, you can get a view from over, under, and behind your vehicle for that 360 overview of incoming combatants. Once you’ve put the finishing touches on your combat vehicle, you can use the built-in aiming reticle with adjustable aim-assist to engage in brutal, but fair battles. Your preferred choice of mayhem is waiting for you. From miniguns to rockets launchers, bomb bays, and smart guns. Trailmakers offers a variety of weapons you can use to build the biggest, baddest vehicle and utilize it against your friends in epic skirmishes. So that’s where we’re at! We don’t gain anything by excluding anyone, so we’re really just trying to figure out how to do what’s best.Build a car, plane or boat…Or mash ‘em all together as a transforming carplaneboat! Play your way and explore the Stranded in Space campaign, learn the basics of building (and piloting) various vehicles in Rally or go to one of the sandbox maps and build the hovercraft you’ve always dreamed of owning in real life! Considering that the ‘Progenitor’ stage of beta is very much intended to be a testing period, a lot of people may want to wait to play when it’s more stable, anyway. This could work, but the DRM-free version of the game would be incompatible with the Steam version most of the time, which isn’t so great.ģ) Provide a Steam key from the start and provide a DRM-free version a little later when the beta is more stable and updates are less frequent. We’d spend far too much of time trying to manage our updates instead of making the game, and as a result updates would have to be slower/less frequent for everyone.Ģ) Provide a Steam key and DRM-free direct download from the start, but update the DRM-free version less frequently. Hence Tiy’s recent tweets! These are our options:ġ) Provide a Steam key and DRM-free direct download from the start, and keep them both up to date! This…isn’t the most attractive option. However, the way we’ve decided to go about the beta has left us wondering how best to go about distributing it in its first stages, considering how frequently it’s going to be updated and patched and how much simpler it is to do that via Steam. There’s been confusion recently about how we intend to distribute the beta, and I’d like to clear some of that up.Īn important thing to note off the bat is that we do still fully intend to provide customers with a DRM-free non-Steam version of the game! We know how important that is to some of you, who either don’t like or can’t use Steam for one reason or another.
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